The Master of Science with a major in Audio Engineering is designed for those seeking to advance their academic and practical skills in audio engineering, audio coding and programming, acoustics, and sound production. Students explore the science, systems, and the technology of audio engineering through applied practice and research in signal processing, systems development, sound for media, auditory perception, and of course, music-oriented
computing, recording, and production.
This collection features theses submitted in partial fullfilment of the requirements for a master of science in audio engineering.
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Theses/Dissertations from 2020
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A Comparison of Localization Accuracy with Binaural Recordings Utilizing a Binaural-Head Microphone and VR Visualization, Joseph Erichsen
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A Perceptual Evaluation of Short-Time Fourier Transform Window Duration and Divergence Cost Function on Audio Source Separation using Non-negative Matrix Factorization, Ryan J. Miller
Theses/Dissertations from 2019
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Listener Evaluation of Common Drum Recording and Mixing Techniques, Tucker W. Arbuthnot
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Physical Controllers vs. Hand-And-Gesture Tracking: Evaluation of Control Schemes for VR Audio Mixing, Justin Bennington
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An Analysis of Perceptual Masking between Stems in Manually-Mixed Multitrack Audio using a Cross-Analytic Loudness Model, Brian H. Cofer
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Mid-Side to X/Y Equivalence: Turning Microphone Theory into Practice, Brent T. Hauer
Theses/Dissertations from 2018
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A Perceptual Comparison of “Black Box” Modeling Algorithms for Nonlinear Audio Systems, Paul G. Mayo