Resolving Gimbal Lock Using Quaternions

Publication Date

2025

Presentation Length

20 minutes

College

College of Sciences & Mathematics

Department

Math and Computer Science, Department of

Student Level

Undergraduate

SPARK Category

Scholarship

Faculty Advisor

Dr. Adam Cartisano

WELL Core Type

Intellectual Wellness

Metadata/Fulltext

Fulltext

SPARK Session

Geometry Topics

Presentation Type

Talk/Oral

Summary

Gimbal lock is a common phenomenon for objects in 3D space in which one degree of freedom is lost due to an alignment of two axes of rotation. In this presentation, we demonstrate how quaternions can be used to remedy gimbal lock. Quaternions are a 4D extension of complex numbers with the useful property that the group of quaternions of norm 1 (SU(2)) is the double-cover of the group of 3D rotations (SO(3)). We showcase how this can be applied to the gimbal lock problem using a simulation in Unity.

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